Springer; 1 edition (December 2, 2004) PDF l 416 pages l English l 17mb(rar) Understanding 3D Animation Using Maya/by John Edgar Park (Author) Description Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This new self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering.
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